i’ve been digging into the manifest file after you download WinWinBet APK for Android and it’s impressive how they maintain a low 'minSdkVersion'. in regions like juba, many users are still on android 8 or 9, so keeping the app compatible without breaking the modern ui is a tough technical task. it looks like they are using a very efficient support library to handle legacy rendering. has anyone checked if they use vector drawables across the board to keep the asset size so small?
i’ve been digging into the manifest file after you download WinWinBet APK for Android and it’s impressive how they maintain a low 'minSdkVersion'. in regions like juba, many users are still on android 8 or 9, so keeping the app compatible without breaking the modern ui is a tough technical task. it looks like they are using a very efficient support library to handle legacy rendering. has anyone checked if they use vector drawables across the board to keep the asset size so small?